Application started
Initializing SDL
SDL initialized
Setting OpenGL attributes
OpenGL attributes set
Initializing video mode
Video mode initialized
Initializing Audio
Initializing SDL_mixer.
    Opened dsound at 44100 Hz 16 bit stereo, 2048 bytes audio buffer
    Compiled with SDL_mixer version: 1.2.6
    Running with SDL_mixer version: 1.2.6
Audio initialized
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Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
Out of texture memory (at cycle 2003)! reloading textures...
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Out of texture memory (at cycle 2003)! reloading textures...
Finalizing SDL
SDL finalized
Application finished
