*******************************************
            Welcome to the
    RollerCoaster Tycoon® 3: Soaked!
            Expansion Pack
             README FILE!
*******************************************
May 25, 2005
For best results, view this README file with word wrap enabled.

This README file contains helpful information, late-breaking news that became available after the game's manual went to press and a description of technical issues and other information.

Don't forget to check out http://www.us.atari.com/rollercoastertycoon

   I - SYSTEM REQUIREMENTS
  II - FEATURES UPDATED AFTER THE MANUAL WENT TO PRINT
 III - AUDIO LEVELS
  IV - DIRECTX AND COMPATIBILITY
   V - VIDEO CARD CAPABILITY
  VI - DISK CAPACITY AND SWAPFILE SPACE 
 VII - SUPPORT
VIII - KNOWN ISSUES
  IX - END USER LICENSE AGREEMENT
   X - WINDOWS MEDIA FORMAT END USER LICENSE AGREEMENT
  XI - DIRECTX 9 END USER LICENSE AGREEMENT
 XII - TRADEMARK AND COPYRIGHT

I - SYSTEM REQUIREMENTS
-----------------------

[Software]
   - RollerCoaster Tycoon® 3 must be installed
[Operating System]
   - Windows® 98SE/Me/2000/XP (Windows® XP recommended)
[Processor]
   - Pentium® III 933 MHz or compatible (Pentium® 4 1.3 GHz or compatible recommended)
[Memory]
   - 256 MB RAM; 384 MB for XP (384 MB; 512 MB for XP recommended)
[Hard Disk Space]
   - 800 MB Free (assumes RollerCoaster Tycoon 3 is already installed)
[CD–ROM Drive]
   - 4X Speed or faster (8X Speed or faster recommended)
[Video]
   - 64 MB video card with Hardware T&L - such as any 64MB ATI Radeon™ or GeForce™ 2 Ultra/Ti/Pro or higher* with 64MB
   - (Systems with GeForce 2 GTS/MX, GeForce 4 MX, or the Intel Extreme chipset family may exhibit performance degradation or graphical irregularities and are not recommended.).
[Sound]
   - Windows® 98SE/Me/2000/XP-compatible 16-bit sound card* 
   - (PC audio solution containing Dolby Digital Live required for Dolby Digital audio)
[DirectX®]
   - DirectX® version 9.0c (included) or higher

*Indicates device should be compatible with DirectX® version 9.0c or higher.

NOTE: Windows Media CODEC version 9 is required and is installed with RollerCoaster Tycoon® 3. This technology is also installed when updating to Windows Media Player 10.


II - FEATURES UPDATED AFTER THE MANUAL WENT TO PRINT
----------------------------------------------------

No features have been added since the manual went to print.


III - AUDIO LEVELS
-------------------

Volume levels have been optimally adjusted for game play. Note however, that if you experience undesirable audio levels, you may make adjustments to them by using the windows sound system. 

From the desktop, select START / Programs / Accessories / Entertainment / Volume Control.


IV - DIRECTX AND COMPATIBILITY
------------------------------

RollerCoaster Tycoon® 3: Soaked! requires that Microsoft DirectX 9.0c be installed and is correctly functioning on your system. If you experience difficulty with DirectX 9.0c, contact your sound or video card manufacturers to obtain their latest drivers.


V - VIDEO CARD CAPABILITY
-------------------------

RollerCoaster Tycoon® 3: Soaked! must be played on a DirectX 9.0c compatible video card using the latest drivers. If you are not using the latest drivers, or require assistance in installing them on your system, we urge you to contact your card manufacturer for the latest documentation and drivers. We strongly recommend you play this game on a computer equipped with a video card that has hardware pixel & vertex shader 1.1 or higher support. The ATI Radeon 8500 with 64MB qualifies, as does any 64MB GeForce 2 or higher with the exception of the GeForce 2 GTS, any GeForce 2 MX, and any GeForce 4 MX. All Intel Extreme or integrated chipsets are not supported. Systems with GeForce 2 GTS/MX, GeForce 4 MX, or the Intel Extreme chipset family may exhibit performance degradation or graphical irregularities and are not recommended.



VI - DISK CAPACITY AND SWAPFILE SPACE
-------------------------------------

Regardless of where you install RollerCoaster Tycoon 3: Soaked! you must have at least 900MB free space on the destination hard drive before installing the game. In addition, if the hard drive used by the Windows swap file is low on space, you may experience degradation in performance or random crashes. Please make sure your hard drives have plenty of space for the swap file and that your hard drives are free of fragmentation and that, if needed, you've used the Windows accessory, Disk Cleanup, to remove all temporary files. If Windows is installed to another drive other than C:, you must have 42MB free ON THAT DRIVE so that some temporary files may be stored there while the game is installed.


VII - SUPPORT
-------------

To receive technical support for this product, go to atarisupport.com and follow the directions on the webpage for the various support options available. For additional information for contacting customer support, please refer to the RollerCoaster Tycoon 3: Soaked! game manual or the InstallGuide.rtf under the section, "Technical Support."


VIII - KNOWN ISSUES
-------------------

WINDOWS 2000 AND THUMBNAIL VIEW – On some systems with Windows 2000 installed, and where launching RollerCoaster Tycoon 3: Soaked! is attempted from the Windows Explorer while in thumbnail view, the game may fail to launch. We recommend you only launch the game from the Start Menu or the shortcut created on the desktop.

NVIDIA VIDEO DRIVERS FOR SYSTEMS RUNNING WINDOWS ME AND 98 - There is a known issue with RollerCoaster Tycoon 3: Soaked! running under Windows Me and 98 equipped with an NVIDIA video card where version 71.84 of the video driver is installed. The symptom is evident as the game displays the ground textures with too much brightness.  NVIDIA is researching the problem and fixes to this will be made in a future driver update. In the meantime, we recommend Windows Me and 98 users rollback to the previous version of the drivers, version 56.64. Another solution includes turning anti-aliasing on, however this workaround may result in performance degradation on slower computers.

VIDEO CARDS WITHOUT "SHADERS" - RollerCoaster Tycoon 3: Soaked! uses an advanced technology called "vertex shaders" found on newer video cards (see system requirements for a list of supported video cards). The following video cards do not have "vertex shader" technology and are NOT COMPATIBLE with this software.
 - ATI Radeon 7000, Radeon 7500
 - NVIDIA GeForce 2 GTS, GeForce 2 MX, and GeForce 4 MX
 - INTEL Extreme or any integrated chipset 

WINDOWS ME AND 98 - We strongly recommend AGAINST playing RollerCoaster Tycoon 3: Soaked! using the Microsoft Windows Me and 98 operating systems. There are several known issues with this operating system and the most current drivers for video cards that are required for this game. Some of these issues are listed below.

WINDOWS ME, 98 AND SOME AGP VIDEO CARDS - There is a known issue with some video drivers not recognizing the AGP slot of some motherboards (especially on some of the earlier motherboards) while operating under Windows Me or 98.  In some cases, an update to drivers for both the video card AND the motherboard may resolve the issue.  

WINDOWS ME, 98 AND ATI RADEON 9200 - There is a known issue with RollerCoaster Tycoon 3: Soaked! running under Windows Me or 98 equipped with the Radeon 9200, where the game may unexpectedly quit and return the user to the desktop.  If you've already verified you have the latest drivers and still experience this behavior, play the game in a lower resolution, such as 800 x 600.  From the game's main menu, open the game options menu to the graphical settings section, and select the resolution at which the game will be displayed.

WINDOWS ME, 98 AND NVIDIA GEFORCE 2 MX, GEFORCE DDR, GEFORCE 2 GTX - There is a known issue with RollerCoaster Tycoon 3: Soaked! running under Windows Me and 98 equipped with the an NVIDIA GeForce DDR, GeForce 2 MX or GeForce 2 GTX video cards where some graphical discoloration or flashing geometry may occasionally occur.  One of problems that cause this symptom is the failure of the geometry's vertex shaders to be updated properly, and this is due in part to a driver compatibility problem with Windows Me and 98. NVIDIA is researching the problem and fixes to this will be made in a future driver update.

WINDOWS 98 AND WINDOWS MEDIA 9 CODEC - On some computers running under Windows 98, all of the game's movies and some of the sound may not play due to an incompatibility between early editions of Windows 98 and Windows Media 9. Make sure you've updated Windows 98 to include all the Windows 98SE (special edition) updates.

ATI 7x00 SERIES DRIVERS (INCLUDING: All-In-Wonder Radeon, Radeon VE, 7000, 7200, 7500 and All-In-Wonder Radeon 7500) - Drivers released before Sep '04 for the ATI Radeon series were problematic in supporting DirectX and the "specularity" and "radiosity" features of some Radeon video cards, especially the 7x00 series.  If you are an owner of one these video cards, you should update your drivers to the latest version.

INTEL EXTREME VIDEO CHIPSETS - Many computers have the video chipset on the motherboard negating the need for a video card.  Some of these have the Intel Extreme video chipset.  Be aware that the Extreme does not have hardware T&L or vertex shaders and in some cases you may experience performance degradation while playing.  To remedy this, start RCT3 and open the game options control panel, and then select the video options page.  Here you will notice several sliders that adjust the various video settings supported by the game. In some rare instances, the game's auto-configuration feature may not correctly identify your video hardware and these sliders may not be at the optimal settings for your computer.  Adjust the sliders to the left to reduce the workload required by each of these settings and set the game to run in the 800 x 600 resolution setting. Also be advised that the Extreme video chipset shares your system memory to be used for video memory.  You may achieve better performance by adding more system memory. For more information on configuring a computer equipped with this family of chipsets, visit the Intel website at the following address: 
	
	http://www.intel.com/support/graphics/intel915g
 
NOTEBOOKS AND LAPTOPS EQUIPPED WITH GEFORCE FX GO5X00 CHIPSETS (INCLUDING: 5100, 5200, 5600, 5650 and 5700) - Some users may experience unexpected graphical corruption while playing RollerCoaster Tycoon 3: Soaked! at the game's highest resolutions.  The symptom is evident as the game displays its "sunset" sequence where there are many lamps or reflective water in the scene and planes of solid textures may appear to be cutting through a scene. To avoid this symptom, reduce the resolution of the game to run at 1024 x 768 or lower.  Also adjust the display resolution of your notebook to match the resolution at which you are playing the game.

VIDEO CARD MEMORY - Some video cards share your computer's system memory.  For best results, install the latest drivers for your hardware.  Also consult the documentation for your video card and your computer's motherboard for optimal BIOS settings for your video card.

OLDER 32MB VIDEO CARDS WITHOUT HARDWARE T&L - Many early 32MB video cards are too old to support some of the advanced graphical features of DirectX 9 (and newer), features that are required for the 3D technology used by RCT3 such as hardware accelerated transforms and lighting (or Hardware T&L) as well as pixel shaders.  If you are unsure if your video card is equipped with Hardware T&L and pixel shaders, consult the documentation (which if hardware T&L is included will be listed as one of the technical features included in the card) or contact the manufacture.

MULTIPLE MONITORS - RollerCoaster Tycoon 3: Soaked! may change the resolution of your primary monitor. On a computer with multiple monitors you may experience undesirable results.  For best results, disable the "EXTEND MY WINDOWS DESKTOP TO THIS MONITOR" option on all monitors other than your primary display.

SOUND CARDS WITH 5.1 (OR MORE) CHANNELS - The audio output from RollerCoaster Tycoon 3: Soaked! is restricted to stereo only unless you have a PC equipped with a Dolby Digital Live chipset, in which case it offers full Dolby Digital 5.1 surround sound. Computers equipped with equipped with sound cards offering 5.1 audio channels (or more) will not have any sound playing on any of the extra channels, only stereo (front L and R). Some sound cards have settings that allow you to send the left and right audio signals to the other speakers connected to the computer.  Consult the manual for your soundcard, or contact the manufacture for details on how this may be accomplished.


IX - END USER LICENSE AGREEMENT
-------------------------------
END-USER LICENSE AGREEMENT

IMPORTANT — READ CAREFULLY: Please be sure to carefully read and understand all of the rights and restrictions described in this End User License Agreement (“EULA”).

AGREEMENT
This document is an agreement between you and Atari, Inc. and its affiliated companies (“Company”). The enclosed software game disc(s), cartridge or Game Pak (“Software”) and any accompanying printed materials are licensed to you only on the condition that you accept all of the terms contained in this EULA.

By opening this package and installing or otherwise using the Software you agree to be bound by the terms of this EULA. If you do not agree to the terms of this EULA you may not install or use the Software and within 15 days of purchase you must call the Tech Support telephone number listed in the manual accompanying the Software (the "Manual”).  Select the Automated Phone System’s Main Menu option for Consumer Services and follow the prompts.  You will be given a Return Merchandise Authorization number (RMA #) by the technician. You then have 15 days from the date of this contact to return the Software in its protective covering, the Manual and the original sales invoice to the address supplied to you.

If this is a PC product, when you install the Software you will be asked to review and either accept or not accept the terms of the EULA by clicking the “I Accept” button. By clicking the “I Accept” button you acknowledge that you have read the EULA, understand it and agree to be bound by its terms and conditions.

COPYRIGHT
The Software is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. All title and copyrights in and to the Software (including but not limited to any images, photographs, animations, video, music, text and “applets” incorporated into the Software) and any printed materials accompanying the Software are owned by the Company or its Licensors.

GRANT OF LICENSE
The Software is licensed and not sold to you and its use is subject to this EULA. The Company grants you a limited, personal, non-exclusive license to use the Software in the manner described in the user documentation. The Company reserves all rights not expressly granted to you in this EULA. Where the Software includes software components incorporated under license from third parties your use of those components (if any) is further subject to the relevant End User Licenses included in the readme files accompanying the Software.

PERMITTED USES
1. If the Software is configured for loading on a hard drive, you may install and use the Software on a single computer.

2. You may make and maintain one copy of the Software for backup and archival purposes, provided that the original and copy of the Software are kept in your possession.

3. You may permanently transfer all your rights under this EULA, provided you retain no copies, you transfer all of the Software (including all component parts, the media and printed materials and any upgrades) and the recipient reads and accepts this EULA.

RESTRICTIONS
1. You may not delete or obscure any copyright, trademark or other proprietary notice on the Software or accompanying printed materials.

2. You may not decompile, modify, reverse engineer, disassemble or otherwise reproduce the Software.

3. You may not copy, rent, lease, sublicense, distribute, publicly display the Software, create derivative works based on the Software (except to the extent expressly permitted in the Editor and End-User Variation section of this Agreement or other documentation accompanying the Software) or otherwise commercially exploit the Software.

4. You may not electronically transmit the Software from one computer, console or other platform to another or over a network.

5. You may not use any backup or archival copy of the Software for any purpose other than to replace the original copy in the event it’s destroyed or becomes defective.

EDITOR AND END-USER VARIATIONS
If the Software includes a feature that allows you to modify the Software or to construct new variations (an “Editor”), you may use such Editor to create modifications or enhancements to the Software, including the construction of new levels (collectively the “Variations”), subject to the following restrictions. Your Variations: (i) must only work with the full, registered copy of the Software; (ii) must not contain modifications to any executable file; (iii) must not contain any libelous, defamatory or other illegal material, material that is scandalous or invades the rights of privacy or publicity of any third party; (iv) must not contain any trademarks, copyright-protected work or other property of third parties; and (v) may not be commercially exploited by you, including but not limited to making such Variations available for sale or as part of a pay-per-play or timesharing service.
 
TERMINATION
This EULA is effective until terminated. You may terminate this EULA at any time by destroying the Software. This EULA will terminate automatically without notice from the Company if you fail to comply with any provisions of this EULA. All provisions of this EULA as to warranties, limitation of liability, remedies and damages will survive termination.

LIMITED WARRANTY AND DISCLAIMER OF WARRANTIES
You are aware and agree that use of the Software and the media on which is recorded is at your sole risk. The Software and media are supplied “AS IS.” Unless otherwise provided by applicable law, the Company warrants to the original purchaser of this product that the Software storage medium will be free from defects in materials and workmanship under normal use for ninety (90) days from the date of purchase. The warranty is void if the defect has arisen through accident, abuse, neglect or misapplication. If the Software fails to conform to this warranty, you may at your sole and exclusive remedy, obtain a replacement free of charge if you return the defective Software. Follow the Product Return Procedures described in the Manual. The Company does not warrant that the Software or its operations or functions will meet your requirements, or that the use of the Software will be without interruption or error.

TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, EXCEPT FOR THE EXPRESS WARRANTY SET FORTH ABOVE, THE COMPANY DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING AND WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. EXCEPT FOR THE EXPRESS WARRANTY SET FORTH ABOVE, THE COMPANY DOES NOT WARRANT, GUARANTEE OR MAKE ANY REPRESENTATION REGARDING THE USE OR THE RESULTS OF THE USE OF THE SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY, CURRENTNESS OR OTHERWISE. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED WARRANTIES, SO THE ABOVE EXCLUSIONS AND LIMITATIONS MAY NOT APPLY TO YOU.

LIMITATION OF LIABILITY 
IN NO EVENT WILL THE COMPANY OR ITS EMPLOYEES OR LICENSORS BE LIABLE FOR ANY INCIDENTAL, INDIRECT, SPECIAL, CONSEQUENTIAL OR PUNITIVE DAMAGES, OR ANY DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR INJURY TO PERSON OR PROPERTY, FOR LOSS OF PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, LOSS OF PRIVACY, FAILURE TO MEET ANY DUTY AND NEGLIGENCE) ARISING OUT OF OR IN ANY WAY RELATED TO THE USE OR INABILITY TO USE THE SOFTWARE, EVEN IF THE COMPANY OR AN AUTHORIZED REPRESENTATIVE OF THE COMPANY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF LIABILITY FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE EXCLUSION MAY NOT APPLY TO YOU.

IN NO EVENT WILL THE LIABILITY OF THE COMPANY FOR DAMAGES WITH RESPECT TO THE SOFTWARE EXCEED THE AMOUNTS ACTUALLY PAID BY YOU FOR THE SOFTWARE.

CHOICE OF LAW AND VENUE
This EULA is governed by the laws of the United States of America and the State of New York, exclusive of its conflicts of law provisions. The exclusive venue for litigation regarding or arising from this EULA is New York County, New York and you agree to submit to the Jurisdiction of the courts of New York County, New York for any such litigation.

MISCELLANEOUS
If any provision or portion of this EULA is found to be unlawful, void, or for any reason unenforceable, it will be severed from and in no way affect the validity or enforceability of the remaining provisions of the EULA.

This EULA constitutes the entire agreement between you and the Company regarding the Software and its use.


X  - WINDOWS MEDIA FORMAT END USER LICENSE AGREEMENT
----------------------------------------------------
Windows Media Format Software
SUPPLEMENTAL END USER LICENSE AGREEMENT 

IMPORTANT:  READ CAREFULLY – This Supplemental End User License Agreement ("Supplemental EULA") is a legal agreement between you (either an individual or a single entity) and Microsoft Corporation ("Microsoft") for the Microsoft software that accompanies this Supplemental EULA, which includes computer software and may include associated media, printed materials, "online" or electronic documentation, and Internet-based services (the "OS Components").  The OS Components are provided to update, supplement, or replace existing functionality of the applicable Microsoft software for which the OS Components are designed (any such software referred to here as "OS Software").  An amendment or addendum to this Supplemental EULA may accompany the OS Components.  YOU AGREE TO BE BOUND BY THE TERMS OF THE APPLICABLE OS SOFTWARE END USER LICENSE AGREEMENT ("OS SOFTWARE EULA") AND THIS SUPPLEMENTAL EULA BY INSTALLING, COPYING, OR OTHERWISE USING THE OS COMPONENTS.  IF YOU DO NOT AGREE, DO NOT INSTALL, COPY, OR USE THE OS COMPONENTS.

IF YOU DO NOT HAVE A VALIDLY-LICENSED COPY OF THE APPLICABLE OS SOFTWARE, YOU ARE NOT AUTHORIZED TO INSTALL, COPY OR OTHERWISE USE THE OS COMPONENTS AND YOU HAVE NO RIGHTS UNDER THIS SUPPLEMENTAL EULA.

General.  

* Microsoft grants you a license to use the OS Components under the terms and conditions of the OS Software EULA (which are hereby incorporated by reference except as set forth below), the terms and conditions set forth in this Supplemental EULA, and the terms and conditions of any additional end user license agreement that may accompany the individual OS Components (each an "Individual EULA"), provided that you comply with all such terms and conditions.  To the extent that there is a conflict among any of these terms and conditions applicable to the OS Components, the following hierarchy shall apply: 1) the terms and conditions of the Individual EULA; 2) the terms and conditions in this Supplemental EULA; and 3) the terms and conditions of the applicable OS Software EULA. 

* The OS Components are protected by copyright and other intellectual property laws and treaties.  Microsoft or its suppliers own the title, copyright, and other intellectual property rights in the OS Components.   Microsoft reserves all rights not expressly granted to you in this Supplemental EULA.  The OS Components are licensed, not sold.   

* Capitalized terms used in this Supplemental EULA and not otherwise defined herein shall have the meanings assigned to them in the applicable OS Software EULA.

Additional Rights and Limitations.  

* You may reproduce, install and use one copy of the OS Components on each of your computers that is running a validly-licensed copy of the applicable OS Software, provided that you use each such additional copy of the OS Components in accordance with the terms and conditions of this Supplemental EULA.  

* This Supplemental EULA does not grant you any rights to use the Windows Media Format Software Development Kit ("WMFSDK") runtime library components contained in the OS Components to develop a software application that uses Windows Media technology.  If you wish to use the WMFSDK to develop such an application, visit http://msdn.microsoft.com/workshop/imedia/windowsmedia/sdk/wmsdk.asp, accept a separate license for the WMFSDK, download the appropriate WMFSDK, and install it on your system. 

* You may not reverse engineer, decompile, or disassemble the OS Components, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation.  

* Solely with respect to the OS Components, if the licensor of the applicable OS Software was an entity other than Microsoft, then for the purposes of this Supplemental EULA Microsoft is the licensor with respect to such OS Components in lieu of the "Manufacturer" or other entity.  Manufacturer or such other entity has no obligation under this Supplemental EULA to provide support for such OS Components.  With respect to the existing functionality contained in the applicable OS Software that is not updated, supplemented, or replaced by the OS Components, the OS Software EULA provided by the Manufacturer or other licensing entity shall remain in full force and effect as to that OS Software.

IF THE APPLICABLE OS SOFTWARE WAS LICENSED TO YOU BY MICROSOFT OR ANY OF ITS WHOLLY OWNED SUBSIDIARIES, THE LIMITED WARRANTY (IF ANY) INCLUDED IN THE APPLICABLE OS SOFTWARE EULA APPLIES TO THE OS COMPONENTS, PROVIDED THAT THE OS COMPONENTS HAVE BEEN LICENSED BY YOU WITHIN THE TERM OF THE LIMITED WARRANTY IN THE APPLICABLE OS SOFTWARE EULA.  HOWEVER, THIS SUPPLEMENTAL EULA DOES NOT EXTEND THE TIME PERIOD FOR WHICH THE LIMITED WARRANTY IS PROVIDED.

IF THE APPLICABLE OS SOFTWARE WAS LICENSED TO YOU BY AN ENTITY OTHER THAN MICROSOFT OR ANY OF ITS WHOLLY OWNED SUBSIDIARIES, MICROSOFT DISCLAIMS ALL WARRANTIES WITH RESPECT TO THE OS COMPONENTS AS FOLLOWS:

DISCLAIMER OF WARRANTIES.  TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, MICROSOFT AND ITS SUPPLIERS PROVIDE TO YOU THE OS COMPONENTS, AND SUPPORT SERVICES (IF ANY) AS IS AND WITH ALL FAULTS; AND MICROSOFT AND ITS SUPPLIERS HEREBY DISCLAIM ALL OTHER WARRANTIES AND CONDITIONS, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY (IF ANY) IMPLIED WARRANTIES, DUTIES OR CONDITIONS OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR PURPOSE, OF RELIABILITY OR AVAILABILITY, OF ACCURACY OR COMPLETENESS OF RESPONSES, OF RESULTS, OF WORKMANLIKE EFFORT, OF LACK OF VIRUSES, AND OF LACK OF NEGLIGENCE, ALL WITH REGARD TO THE OS COMPONENTS, AND THE PROVISION OF OR FAILURE TO PROVIDE SUPPORT OR OTHER SERVICES, INFORMATION, SOFTWARE, AND RELATED CONTENT THROUGH THE OS COMPONENTS OR OTHERWISE ARISING OUT OF THE USE OF THE OS COMPONENTS.  ALSO, THERE IS NO WARRANTY OR CONDITION OF TITLE, QUIET ENJOYMENT, QUIET POSSESSION, CORRESPONDENCE TO DESCRIPTION OR NON-INFRINGEMENT WITH REGARD TO THE OS COMPONENTS.  

EXCLUSION OF INCIDENTAL, CONSEQUENTIAL AND CERTAIN OTHER DAMAGES.  TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL MICROSOFT OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, BUT NOT LIMITED TO, DAMAGES FOR LOSS OF PROFITS OR CONFIDENTIAL OR OTHER INFORMATION, FOR BUSINESS INTERRUPTION, FOR PERSONAL INJURY, FOR LOSS OF PRIVACY, FOR FAILURE TO MEET ANY DUTY INCLUDING OF GOOD FAITH OR OF REASONABLE CARE, NEGLIGENCE, AND ANY OTHER PECUNIARY OR OTHER LOSS WHATSOEVER) ARISING OUT OF OR IN ANY WAY RELATED TO THE USE OF OR INABILITY TO USE THE OS COMPONENTS, THE PROVISION OF OR FAILURE TO PROVIDE SUPPORT OR OTHER SERVICES, INFORMATION, SOFTWARE, AND RELATED CONTENT THROUGH THE OS COMPONENTS OR OTHERWISE ARISING OUT OF THE USE OF THE OS COMPONENTS, OR OTHERWISE UNDER OR IN CONNECTION WITH ANY PROVISION OF THIS SUPPLEMENTAL EULA, EVEN IN THE EVENT OF THE FAULT, TORT (INCLUDING NEGLIGENCE), MISREPRESENTATION, STRICT OR PRODUCT LIABILITY, BREACH OF CONTRACT OR BREACH OF WARRANTY OF MICROSOFT OR ANY SUPPLIER, AND EVEN IF MICROSOFT OR ANY SUPPLIER HAS BEEN ADVISED OF THE POSSIBILTY OF SUCH DAMAGES.  

LIMITATION OF LIABILITY AND REMEDIES. NOTWITHSTANDING ANY DAMAGES THAT YOU MIGHT INCUR FOR ANY REASON WHATSOEVER (INCLUDING, WITHOUT LIMITATION, ALL DAMAGES REFERENCED ABOVE AND ALL DIRECT OR GENERAL DAMAGES IN CONTRACT OR ANYTHING ELSE), THE ENTIRE LIABILITY OF MICROSOFT AND ANY OF ITS SUPPLIERS UNDER ANY PROVISION OF THIS SUPPLEMENTAL EULA AND YOUR EXCLUSIVE REMEDY FOR ALL OF THE FOREGOING SHALL BE LIMITED TO THE GREATER OF THE ACTUAL DAMAGES YOU INCUR IN REASONABLE RELIANCE ON THE SOFTWARE UP TO THE AMOUNT ACTUALLY PAID BY YOU FOR THE OS COMPONENTS OR U.S.$5.00.  THE FOREGOING LIMITATIONS, EXCLUSIONS AND DISCLAIMERS SHALL APPLY TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, EVEN IF ANY REMEDY FAILS ITS ESSENTIAL PURPOSE.


XI - DIRECTX 9.0c END USER LICENSE AGREEMENT
------------------------------------------
MICROSOFT DIRECTX 9.0c

SUPPLEMENTAL END USER LICENSE AGREEMENT FOR MICROSOFT SOFTWARE ("Supplemental EULA") 

IMPORTANT: READ CAREFULLY - These Microsoft Corporation ("Microsoft") operating system components, including any "online" or electronic documentation ("OS Components") are subject to the terms and conditions of the agreement under which you have licensed the applicable Microsoft operating system product described below (each an "End User License Agreement" or "EULA") and the terms and conditions of this Supplemental EULA. BY INSTALLING, COPYING OR OTHERWISE USING THE OS COMPONENTS, YOU AGREE TO BE BOUND BY THE TERMS AND CONDITIONS OF THE APPLICABLE OPERATING SYSTEM PRODUCT EULA AND THIS SUPPLEMENTAL EULA. IF YOU DO NOT AGREE TO THESE TERMS AND CONDITIONS, DO NOT INSTALL, COPY OR USE THE OS COMPONENTS. 

NOTE: IF YOU DO NOT HAVE A VALIDLY LICENSED COPY OF ANY VERSION OR EDITION OF MICROSOFT WINDOWS 98, WINDOWS MILLENIUM, WINDOWS 2000, WINDOWS XP OPERATING SYSTEM OR ANY MICROSOFT OPERATING SYSTEM THAT IS A SUCCESSOR TO ANY OF THOSE OPERATING SYSTEMS (each an "OS Product"), YOU ARE NOT AUTHORIZED TO INSTALL, COPY OR OTHERWISE USE THE OS COMPONENTS AND YOU HAVE NO RIGHTS UNDER THIS SUPPLEMENTAL EULA. 

Capitalized terms used in this Supplemental EULA and not otherwise defined herein shall have the meanings assigned to them in the applicable OS Product EULA. 

General. The OS Components are provided to you by Microsoft to update, supplement, or replace existing functionality of the applicable OS Product. Microsoft grants you a license to use the OS Components under the terms and conditions of the EULA for the applicable OS Product (which are hereby incorporated by reference except as set forth below), the terms and conditions set forth in this Supplemental EULA, and the terms and conditions of any additional end user license agreement that may accompany the individual OS Components (each an "Individual EULA"), provided that you comply with all such terms and conditions. To the extent that there is a conflict among any of these terms and conditions applicable to the OS Components, the following hierarchy shall apply: 1) the terms and conditions of the Individual EULA; 2) the terms and conditions in this Supplemental EULA; and 3) the terms and conditions of the applicable OS Product EULA. 

Additional Rights and Limitations. 

* You may only install and use one copy of the OS Components. If you have multiple validly licensed copies of the applicable OS Product, you need to reconnect to this site and download an additional copy of the OS Components from each computer on which you are running the applicable OS Product. 

* You may also reproduce one additional copy of the OS Components solely for archival purposes or reinstallation of the OS Components on the same computer as the OS Components were previously installed. Microsoft retains all right, title and interest in and to the OS Components. All rights not expressly granted are reserved by Microsoft. 

* The OS Components may contain technology that enables applications to be shared between two or more computers, even if an application is installed on only one of the computers. You may use this technology with all Microsoft application products for multi-party conferences. For non-Microsoft applications, you should consult the accompanying license agreement or contact the licensor to determine whether application sharing is permitted by the licensor.

IF THE APPLICABLE OS PRODUCT WAS LICENSED TO YOU BY MICROSOFT OR ANY OF ITS WHOLLY OWNED SUBSIDIARIES, THE LIMITED WARRANTY (IF ANY) INCLUDED IN THE APPLICABLE OS PRODUCT EULA APPLIES TO THE OS COMPONENTS PROVIDED THE OS COMPONENTS HAVE BEEN LICENSED BY YOU WITHIN THE TERM OF THE LIMITED WARRANTY IN THE APPLICABLE OS PRODUCT EULA. HOWEVER, THIS SUPPLEMENTAL EULA DOES NOT EXTEND THE TIME PERIOD FOR WHICH THE LIMITED WARRANTY IS PROVIDED. 

IF THE APPLICABLE OS PRODUCT WAS LICENSED TO YOU BY AN ENTITY OTHER THAN MICROSOFT OR ANY OF ITS WHOLLY OWNED SUBSIDIARIES, MICROSOFT DISCLAIMS ALL WARRANTIES WITH RESPECT TO THE OS COMPONENTS AS FOLLOWS: 

DISCLAIMER OF WARRANTIES. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, MICROSOFT AND ITS SUPPLIERS PROVIDE TO YOU THE OS COMPONENTS, AND ANY (IF ANY) SUPPORT SERVICES RELATED TO THE OS COMPONENTS ("SUPPORT SERVICES") AS IS AND WITH ALL FAULTS; AND MICROSOFT AND ITS SUPPLIERS HEREBY DISCLAIM WITH RESPECT TO THE OS COMPONENTS AND SUPPORT SERVICES ALL WARRANTIES AND CONDITIONS, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY (IF ANY) WARRANTIES, DUTIES OR CONDITIONS OF OR RELATED TO: MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, LACK OF VIRUSES, ACCURACY OR COMPLETENESS OF RESPONSES, RESULTS, WORKMANLIKE EFFORT AND LACK OF NEGLIGENCE. ALSO THERE IS NO WARRANTY, DUTY OR CONDITION OF TITLE, QUIET ENJOYMENT, QUIET POSSESSION, CORRESPONDENCE TO DESCRIPTION OR NON-INFRINGEMENT. THE ENTIRE RISK ARISING OUT OF USE OR PERFORMANCE OF THE OS COMPONENTS AND ANY SUPPORT SERVICES REMAINS WITH YOU. 

EXCLUSION OF INCIDENTAL, CONSEQUENTIAL AND CERTAIN OTHER DAMAGES. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL MICROSOFT OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, PUNITIVE OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, BUT NOT LIMITED TO, DAMAGES FOR: LOSS OF PROFITS, LOSS OF CONFIDENTIAL OR OTHER INFORMATION, BUSINESS INTERRUPTION, PERSONAL INJURY, LOSS OF PRIVACY, FAILURE TO MEET ANY DUTY (INCLUDING OF GOOD FAITH OR OF REASONABLE CARE), NEGLIGENCE, AND ANY OTHER PECUNIARY OR OTHER LOSS WHATSOEVER) ARISING OUT OF OR IN ANY WAY RELATED TO THE USE OF OR INABILITY TO USE THE OS COMPONENTS OR THE SUPPORT SERVICES, OR THE PROVISION OF OR FAILURE TO PROVIDE SUPPORT SERVICES, OR OTHERWISE UNDER OR IN CONNECTION WITH ANY PROVISION OF THIS SUPPLEMENTAL EULA, EVEN IF MICROSOFT OR ANY SUPPLIER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. 

LIMITATION OF LIABILITY AND REMEDIES. NOTWITHSTANDING ANY DAMAGES THAT YOU MIGHT INCUR FOR ANY REASON WHATSOEVER (INCLUDING, WITHOUT LIMITATION, ALL DAMAGES REFERENCED ABOVE AND ALL DIRECT OR GENERAL DAMAGES), THE ENTIRE LIABILITY OF MICROSOFT AND ANY OF ITS SUPPLIERS UNDER ANY PROVISION OF THIS SUPPLEMENTAL EULA AND YOUR EXCLUSIVE REMEDY FOR ALL OF THE FOREGOING SHALL BE LIMITED TO ACTUAL DAMAGES INCURRED BY YOU BASED ON REASONABLE RELIANCE UP TO THE GREATER OF THE AMOUNT ACTUALLY PAID BY YOU FOR THE OS COMPONENTS OR U.S. $5.00. THE FOREGOING LIMITATIONS, EXCLUSIONS AND DISCLAIMERS SHALL APPLY TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, EVEN IF ANY REMEDY FAILS ITS ESSENTIAL PURPOSE. 



XII - TRADEMARK AND COPYRIGHT
------------------------------
© 2005 Atari Interactive, Inc. All Rights Reserved. All trademarks are the property of their respective owners.

© 2005 Chris Sawyer, Programming © 2005 Frontier Developments Ltd. Developed by Frontier Developments Ltd.

Pentium is a trademark or registered trademark of Intel Corporation or its subsidiaries in the United States and other countries.  Windows and DirectX are a trademarks or registered trademarks of Microsoft Corporation or its subsidiaries in the United States and other countries.  

Dolby and the double-D symbol are trademarks of Dolby Laboratories.

ATI and RADEON are trademarks and/or registered trademarks of ATI Technologies Inc.

Portions utilize Microsoft Windows Media Technologies.  Copyright ©1999-2002 Microsoft Corporation.  All Rights Reserved

The HERSHEY'S, REESE'S, and KISSES trademarks and trade dress are used under license. 

HERSHEYPARK and the pinwheel design are trademarks used with permission.



Readme v1
